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Candy Corporate

Team: 3UniversityGameUnity

Team

About

This was a university project made in about 3 months. It was inspired by Lethal Company's simple gameplay loop but in a 2D top-down style. The aim is to run in, collect candy, and return it to the puppet waiting outside. The main mechanic is that candy and enemies are only visible in the cone of vision of your flashlight, making moments incredibly intense.